Flammifer, a petty god of torches for old school roleplaying games
The lawful petty god of torches, quartermastery, and the keeping of strict time records. It appears as a songbird-faced beetle with a flaming abdomen and an endless pattern of tally marks on its shell.
Altars to Flammifer feature a brazier that burns endlessly atop a table of spalted maple. These altars are always illuminated as bright as day, and are calm and soothing places.
Flammifer demands temperance and care from its supplicants. It will permit torches, candles, lanterns all to burn past their limits so long as the worshiper is grateful for its largesse. Flammifer is revered by night workers, hirelings, and pyromaniacs.
Flammifer glows warmly upon the following deeds:
- The first time lighting a brazier or torch in a dungeon +1 piety
- Carrying your own torch instead of delegating to a henchman +1 piety
- Safely escorting a torchbearer out of the dungeon after 4 hours +1 piety
- Warding off or destroying a monster with a light source +2 piety
Piety accrued can be spent on the following boons:
Passive: Your light sources burn half again as long.
2 piety: You know the exact time for the rest of the day.
3 piety: A fresh torch appears in your possession.
4 piety: A light source burns bright as daylight for a turn, then goes out.
5 piety: For an hour, your light source and its illumination are visible to only you and your allies, and obscures you from infravision.
Flammifer smokes and sputters upon the following acts:
- Snuffing a light source early -1 piety
- Using a magical spell for light -1 piety
- Running out of torches -1 piety
- Deliberately endangering a torchbearer -1 piety
Negative piety incurs Flammiferβs wrath! You lose the passive benefit associated with this petty god. Roll a reaction check every hour modified by the current negative piety. On a hostile result, one of the following happensβroll a d6:
- Torches and lanterns burn for 1d6 and 4d6 turns instead of 6 and 24, rolled in secret.
- A flame from your light source leaps to the nearest flammable object, liquid, or gas.
- You are surprised by the next hostile encounter as your torches fail to illuminate certain shadows.
- A flammable object or substance, like oil, hay, etc.; refuses to light for you.
- You take -2 on attacks as your light source dazzles and distracts you.
- Hoping to underscore its importance to you, Flammifer suspends the protection it provides all mortal lightbearers. Your light source attracts a moth demon (5HD pterodactyl with true sight and 50% spell resistance), which vexes you for 3 rounds before departing.